Monday, November 8, 2010

Alpha-wha?!

Along with finding sound effects for our Creep Commando game, I have also been learning the ways of alpha mapping. This has totally eased up my modeling for trees. I don't really even have to model the tree! I just create a plane, and put a tree texture with alpha channels on it! HA! I actually did this pine tree with a png image and somehow Maya likes that too.  You can kind of tell that it's all planes, but I think if I burn lights onto it, I can trick the viewer it to making it look like it has more depth.

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