Monday, January 23, 2012

Fly Boy

The team and I have officially started our work on 'Fly Boy'. Right now, we're going to research flight maneuvers that base jumpers and sky divers use so that our programmer can start working on those. Then the other artist and I will work out concept design and then I will model the final design (with the help of DAZ 3D). We'll also create a sample level design that we'll want to use for the prototype using the Unity topographer tool. That will just be for design, but it will help us visualize it better when we make it in Maya.

PS:

We're going to IFly Ogden this Friday to go fly in a tube for research!

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