Monday, November 19, 2012

More Goat References

I was able to get some input from a professional animator about where my goat animation is at.  It's at a good standard run cycle, now I just need to brighten it up and make it interesting: especially the back side of the animal.  The player will always see the back side of the animal as our game is 3rd person and the camera is fixed back there.  So, I need to make the goat (and the other animals) as interesting as possible as I can.  I looked at more references, and was able to get some actual goat animations.

http://sillydragon.com/muybridge/Plate_0676.html
http://sillydragon.com/muybridge/Plate_0678.html
http://sillydragon.com/muybridge/Plate_0679.html

I've noticed that goats are very constricted and stiff, but that's not very fun to look at.  So, I'm trying my best to make the goat interesting.  I've even deleted the head frames and started over on that.  However, I was able to get a good head animation in half the time from when I did it the first time!  Now that I can sorta see where I am going I can get this done faster...hopefully.  Just gotta make him fun!


1 comment:

  1. Hey, that looks good! I was just browsing MFA degrees and came here from the EAE site. Quickly noticed the sillydragon link. Could you email me about your experience there? webmaster@sillydragon.com

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